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Antoine VilleretAV

Antoine Villeret

Software Engineer C++ / Qt / OpenCV / Linux

€ 680/dag
Bruxelles, BE
8-15 jaar

Gemiddelde responstijd: 1 uur

Over Antoine

I have been programming computers since we first had one at home in the 90's. I studied music and sound engineering and worked as a sound engineer for many live shows and digital art exhibitions. This led me to start programming multimedia systems very early on, mainly because I couldn't achieve what I aimed for with the tools I had : I started building my own tools.

I have been interested in Computer Vision since I saw an interactive installation in a museum in 1999 when I was 13. Since then I have dreamt of recreating such a system on my personal computer. I had to wait 10 years for my computer to get powerful enough to handle this kind of real-time processing. This gave me time to learn programming.

The first computer vision system that I made was in 2009 for an artistic installation: I turned a traditional percussion into a touch screen. The musician could interact with the video content while playing the drum. Since that first project, I have coded a lot of software for artistic purposes as well as for industrial-grade applications.

Through my background in art installations and shows, I got used to tight deadlines and urgent last minute changes, and also to quickly prototyping working features for demo.
This background also taught me to be creative and to build tailor-made solutions to any given problem.
I built a lot of real time interactive systems, most of them using computer vision, but also involving audio processing and custom electronics. Such interactive systems need very low latency, which is why I am using C++ and its various capabilities for improving time efficiency (multi-threading, hardware acceleration...).
  • Frans

    Tweetalig / moedertaal

  • Engels

    Vloeiend

Uitsluitend remote
Werkt voornamelijk remote

Werkervaring

  • Galery C.L.E.A.R.I.N.G
    Computer Vision Engineer
    CULTUUR
    januari 2022 - januari 2022
    Bruxelles, België
    I was in charge of tracking public to interact with video content in real time.
    C++ OpenCV Qt Linux Nvidia Jetson
  • GenieVision
    Computer Vision Engineer
    ARCHITECTUUR & STEDENBOUWKUNDE
    augustus 2019 - oktober 2021 (2 jaren en 2 maanden)
    Louvain-la-Neuve, Belgique
    Full stack computer vision expert in charge of implementing computer vision algorithm in to C++ library to help real-time alignement between virtual and real worlds.
    C++ opencv iOS Unity 3D Réalité augmentée Computer Vision DevOps Linux Autodesk C# C
  • Opéra de Lyon
    Computer Vision Engineer
    CULTUUR
    december 2021 - april 2022 (4 maanden)
    Lyon, Frankrijk
    I was in charge of developing a full stack C++ computer vision pipeline to detect and track video projection screens on stage to adapt the projection to the screen movements in real time. I used high FPS GigE camera to reduce latency to less than 20ms.
    C++ OpenCV Qt Linux DevOps

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Opleidingen

  • Ingénieur du Son
    ENS Louis Lumière
    2009
    Traitement du signal (audio et vidéo) Électronique numérique et analogique Prise de son, mixage et production sonore. Sonorisation
  • Post Diplôme Installation Interactive
    ENS des Arts Décoratifs
    2013
    Interaction homme machine Traitement du signal en temps réel Développement logiciel

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